Privacy policy
In short:
- There are no accounts. The game never asks for your name, e-mail or phone number.
- Your progress stays on your phone.
- Ads appear only when you choose to watch one for a reward. They come from Google AdMob, which uses your device's advertising identifier.
- The game sends anonymous play statistics and crash reports (both to PostHog) so it can be improved. One switch turns both off: Settings → Anonymous statistics.
- Nothing is sold.
Who is responsible
Tiny Voyager is made by Nicolae Sirghi, an independent developer ("I", "me"). I am responsible for the data described here. You can reach me at tinyvoyager.games@gmail.com.
What stays on your phone
The game saves your progress on your device: levels and stars, best scores, the characters and boosts you own, your settings (theme, sound, language, ghost, statistics) and the "ghost" of your best runs. None of it is sent to me. It is deleted when you uninstall the game. Because it exists only on your phone, I cannot restore it if it is lost.
Ads: Google AdMob
The game shows rewarded ads only: video ads that you choose to watch to continue a run, get a free boost or more stars. They are served by Google AdMob. When ads are loaded and shown, Google's software in the game collects:
- the device's advertising identifier (Android advertising ID; on iOS the IDFA, only if you allow tracking) and the app set ID;
- the IP address, from which an approximate location is worked out;
- information about the device (model, operating system, language) and the app;
- how you interact with the ads, and technical diagnostics.
Google uses this data to show and measure ads, to prevent fraud and, if you agree, to personalise ads. In the European Economic Area, the United Kingdom and Switzerland, a consent form from Google appears the first time you start the game, before any ad is requested. You can change your choice at any time in Settings → Ad privacy choices (shown where the law requires it). On iOS you can also refuse or withdraw tracking in the system's Settings → Privacy → Tracking; on Android you can reset or delete the advertising ID in the system settings.
How Google uses data from apps that show its ads: policies.google.com/technologies/partner-sites. Google's privacy policy: policies.google.com/privacy.
Statistics: PostHog
To see which levels are too hard and whether players come back, the game sends anonymous events to PostHog, a product analytics service, on its servers in the European Union (Frankfurt, Germany). Each installation gets a random identifier created by the game; it is not linked to your name, your Google or Apple account or the advertising identifier. The events are:
- game events, such as a run started or ended (mode, level, world, score, distance), a level won, a boost or a character bought with stars, a reward ad watched, a setting changed;
- the app being opened, sent to the background, installed or updated;
- the app version, the device model, the operating system and its version, the language and the time zone.
The IP address is not stored. Statistics are on when you install the game. You can turn them off at any time in Settings → Anonymous statistics: from then on nothing more is sent. The events are kept only as long as they are useful for improving the game, and for at most 24 months. PostHog's privacy policy: posthog.com/privacy.
Crash reports: PostHog
When the game crashes or hits an error, a report goes to the same PostHog project as the statistics, on its servers in the European Union (Frankfurt, Germany). A report contains the technical error message and where in the code it happened, the app version, the device model, the operating system and its version and the language, together with the same random installation identifier. It contains no name, e-mail, advertising identifier or screenshot, and the IP address is not stored. Reports are kept like the statistics, for at most 24 months. The same switch turns them off: Settings → Anonymous statistics.
Versions up to 1.1.1 sent crash reports to Sentry, an error monitoring service, on its servers in the European Union (Frankfurt, Germany), with the same kind of content; those reports are kept for at most 90 days. Sentry's privacy policy: sentry.io/privacy.
Why (legal bases)
| What | Why | Legal basis (GDPR) |
|---|---|---|
| Progress on your phone | So the game works | Needed to provide the game (art. 6(1)(b)) |
| Rewarded ads | Pay for the game, which is free | Your consent for personalised ads and, where required, for accessing the device (art. 6(1)(a)); legitimate interest for non-personalised ads and fraud prevention (art. 6(1)(f)) |
| Statistics and crash reports | Find bugs, balance the levels | Legitimate interest in a working, well-balanced game (art. 6(1)(f)); you can object by turning them off |
Who receives data
Only Google (ads) and PostHog (statistics and crash reports), plus Sentry for crash reports from versions up to 1.1.1, as described above. Google and Sentry may process data outside the European Economic Area, protected by the EU–US Data Privacy Framework and the European Commission's standard contractual clauses. I do not sell or rent data to anyone.
Children
Tiny Voyager is meant for players aged 13 and over and is not directed at children. I do not knowingly collect personal data from children under 13. If you believe a child has used the game and data about them was collected, write to me and I will delete what I can.
Your rights
You can ask for access to your data, its correction or deletion, restrict or object to its use, and withdraw consent at any time (in Settings, as described above). How to delete your data: delete-data.html. Because the statistics are anonymous, I usually cannot tell which events are yours; write to me and I will do what is possible. For data held by Google, use the options above or Google's own tools. You can also complain to your data protection authority.
Changes
If the game starts collecting something new, this page will be updated first and the date at the top will change.
Contact
Nicolae Sirghi · tinyvoyager.games@gmail.com